A downloadable game

Meet the colorful and quirky members of the Kent University theater club! When the curtain rises, friends become foes in strategic, turn-based battles on the frontstage. When it falls, kick back with your mates — play pool or air hockey, go on dates, and uncover the truth behind these misfits who’ve found their home in theater.

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How to Play

Controls

  • Z → Confirm / Select

  • X → Cancel / Decline

  • S → View a unit’s stats during combat maps

  • Arrow Keys → Navigate menus and move the unit selector in battles

Actions in Battle

  1. Moving & Attacking

    • Select a playable unit (blue).

    • Choose the tile to move them to.

    • After moving, select Attack.

    • Pick a weapon, then select a target.

  2. Items

    • Use consumables or equip a different item.

    • This ends the unit’s turn.

  3. Wait

    • Skip attacking or item use.

    • Ends the unit’s turn immediately after moving.

  4. Build (Engineers only)

    • Engineers have an extra menu option: Build.

    • Choose a construction and the tile to place it on.

    • If the unit hasn’t used all of its movement range yet, it may move again afterward.

Types of Tiles

During Maps 1 and 2, you may encounter special tiles with unique effects:

  • Path Tiles

    • Cost only ⅔ the movement of a normal tile.

    • Example: A unit with 3 movement can move 4 tiles if all are paths.

  • Garden Tiles

    • Heal 10 HP at the beginning of a turn for any unit standing on them.

  • Manure Tiles (Map 2 only)

    • Thrown by prisoners.

    • Cost 2 movement points per tile, making traversal slower and more expensive.

Backstage Minigames

Air Hockey

  • Choose an opponent to start a 1v1 match (first to 7 points).

  • Controls:

    • Up / Down Arrows→ Move up and down

    • Right Arrow → Lunge your disk forward


Pool

  • Choose a team partner and 2 opponents.

  • Controls:

    • Arrow Keys → Pull the cue stick back (opposite the white ball) and release to strike

    • Mouse → Click and drag the cue stick, then release to shoot

  • Gameplay Rules:

    • The first ball you sink determines your set: striped or solid.

    • Your goal is to pocket all balls of your type.

    • 8-Ball Rule:

      • Can only be sunk after clearing all of your other balls.

      • Must be pocketed in the opposite hole from the last ball you sank.


Credits

Game Direction

Marco Baldan 

Portrait Illustration

Laia Baldoví https://www.instagram.com/laia_baldovi/

Backstage characters & wardrobe

Verónica Sanz https://www.instagram.com/bonnieone_b1/

Frontstage Unit Sprites

Paula Laguna

Character Writting

Neo Dan New

Play Writter

Marco Baldan

Map Design

Noel Colon

Programming

Marco Baldan

UI and Background illustration

Marco Baldan

Sfx

Leohpaz

OST

Sara Garrard

Updated 18 days ago
StatusReleased
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorLazy_GameDev
GenreStrategy, Role Playing, Visual Novel
TagsGodot, Pixel Art, Singleplayer, Strategy RPG

Comments

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I really love the art-style of the game. Great work!!